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Course Information

Students taking information technology classes should have the opportunity to participate in either FBLA, SkillsUSA, or TSA...CTE student leadership associations.

Introduction to Information Technology (9-12) - 11.0101

Standards and Objectives
Introduction to Information Technology is a one-semester course created to introduce students to the four program areas in information technology, namely Information Support and Services, interactive Media, Networking Systems and Programming and Software Development. The goal of this course is to help students interested in an information technology career decide where their interests lie.

Exploring Computer Science (CS) (9-12) - 11.0701

Standards and Objectives
Exploring Computer Science is designed to introduce students to the breadth of the field of computer science through an exploration of engaging and accessible topics. Rather than focusing the entire course on learning particular software tools or programming languages, the course is designed to focus the conceptual ideas of computing and help students understand why certain tools or languages might be utilized to solve particular problems. The goal of Exploring Computer Science is to develop in students the computational thinking practices of algorithm development, problem solving and programming within the context of problems that are relevant to the lives of today’s students. Students will also be introduced to topics such as interface design, limits of computers and societal and ethical issues.

Computer Sciences Principles (9-12) - 11.0204

Standards and Objectives
Computer Science Principles is a new course that follows a project to develop a computer science course that seeks to broaden participation in computing and computer science. The course places emphasis on the principles of computer science rather than just programming. Big ideas and concepts include:

  1. Computing is a creative activity.
  2. Abstraction reduces information and detail to facilitate focus on relevant concepts.
  3. Data and information facilitate the creation of knowledge.
  4. Algorithms are used to develop and express solutions to computational problems.
  5. Programming enables problem solving, human expression, and creation of knowledge.
  6. The Internet pervades modern computing.
  7. Computing has global impacts.

For more information, visit csprinciples.org.

Computer Programming I (10-12) - 11.0201

Standards and Objectives
An introductory course in computer programming/software engineering and applications. The course introduces students to the fundamentals of computer programming. Students will learn to design, code, and test their own programs while applying mathematical concepts. Teachers introduce concepts and problem solving skills to beginning students through a programming language such as C++, C#, Java, Python, or VB.

The second half of the year reviews and builds on the concepts introduced in the first semester. This semester introduces students to more complex data structures and their uses, including sequential files, arrays, and classes. Students will learn to create more powerful programs.

Computer Programming II (10-12) - 11.0202 

Standards and Objectives
This is an advanced course in computer programming/software engineering and applications. It reviews and builds on the concepts introduced in CP I. It Introduces students to dynamic allocation of data,advanced utilization of classes, advanced GUI techniques, and advanced applications of recursion through the application of mathematical concepts.

Gaming Development Fundamentals (9-12) - 11.0803

Standards and Objectives
This course will provide core gaming development skills. Students will gain a solid foundational knowledge of game design, hardware, graphics, and animation.

Mobile Development Fundamentals (9-12) - 11.0203

Standards and Objectives
This course will provide core mobile development skills. Students will gain solid foundational knowledge of the topics relating to mobile device development, including HTML5, and other mobile operating system tools. It is recommended that students be familiar with the concepts of and have hands-on experience with the mobile development technologies.

HTML5 Application Development Fundamentals (9-12) - 11.0804

Standards and Objectives
This course will provide students with core HTML5 client application development skills that will run on today’s touch-enabled devices (PCs, tablets, and phones). Although HTML is often thought of as a web technology that is rendered in a browser to produce a UI, this course focuses on using HTML5, CSS3, and JavaScript to develop client applications.

Digital Media I (10-12) - 11.0210

Standards and Objectives
Digital Media is the process of analyzing, designing and developing interactive media. Digital Media I is the first-year digital media course where students will create and learn digital media applications while using elements of text, graphics, animation, sound, video, and digital imaging for various formats. These abilities will prepare students for entry-level multimedia positions and provide fundamental 21st Century Learning skills beneficial for other occupational/educational endeavors.

Digital Media II (10-12) - 11.0211

Standards and Objectives
Digital Media II is a course designed to teach the process of planning, instructional design, development, and publishing of digital media and interactive media projects. Digital Media II is the second year course within digital media pathway where students will focus on developing advanced skills to plan, design, and create interactive projects using the elements of text, 2-D and 3-D graphics,animation, sound, video, digital imaging, interactive projects, etc. These skills can prepare students for entry-level positions and other occupational/educational goals.

3D Graphics (10-12) - 11.0215

Standards and Objectives
3D Graphics is a one semester course. Students will use 3D graphics software to produce 3D models. This course will introduce students to 2D and 3D modeling, the creation and application of textures, mapping, lighting, camera techniques, and rendering of 3D models.

3D Animation (10-12) - 11.0216

Standards and Objectives
3D Animation is a one semester using 3D graphics software to produce 3D models and animations. This course will introduce students to 2D and 3D, animation planning, storyboard development, and the animation process.

Web Development (10-12) - 11.0230

Standards and Objectives
Web Development is a course designed to guide students in a project-based environment in the development of up-to-date concepts and skills that are used in the development of today’s websites. Students will learn the fundamentals of how the Internet works. They will learn and use the basic building blocks of the World Wide Web: HTML5 coding, Cascading Style Sheets (CSS), and JavaScript. They follow the steps to create a website by planning, designing, developing, deploying, and maintaining of the website projects. Students will learn and use different scripting technologies to create more dynamic and interactive websites. They will learn what it takes for a career in Web development as they complete projects and create their own website.

Database Development (10-12) - 11.0301

To educate secondary students on the fundamentals of Internet and database technology, and provide them with the necessary skills to pursue academic and professional opportunities.

CISCO Certified Networking Associate, CCNA (10-12) - 11.0420

Standards and Objectives, Part 1
Standards and Objectives, Part 2
The Cisco Networking Academy Program is a comprehensive ten-course program designed to teach students Internet technology skills. Cisco has expanded the Networking Academy program to include optional, partner-sponsored courses in the Fundamentals of UNIX, sponsored by Sun Microsystems, and the Fundamentals of Web Design, sponsored by Adobe Systems. All courses are delivered through the Cisco Networking Academy Program

CCNA certification skills: install, configure, and operate simple-routed LAN, routed WAN, and switched LAN networks.

Microsoft Certified Professional, MCP (10-12) - 11.0430

Standards and Objectives, Server 2003
Standards and Objectives, XP-Applications
Standards and Objectives,  XP-OS
The Microsoft Authorized Academic Training Provider program allows academic institutions to deliver training on Microsoft® networking and developer technologies to their student communities. The training helps prepare students for industry-recognized certification for system engineers and developers by using authorized materials and curriculum designed for the Microsoft Certified Professional program. AATP training focuses primarily on these Microsoft products:

  • Windows NT® operating system with Internet Information Server
  • Windows® 95, 98, and 2000 operating systems with Internet Explorer, technical support and installation
  • Exchange Server
  • Proxy Server
  • SQL Server™
  • Visual Basic® development system
  • Visual C++® development system
  • Visual Studio® development system

The audience for this training is those who wish to become network administrators, programmers, and system managers. The courses teach students how to develop, support, and integrate computing systems with Microsoft products. AATP courses also help students prepare for MCP exams. By passing these exams, your students can earn an industry-recognized credential concerning technical proficiency with Microsoft products.

Network Fundamentals (10-12) - 11.0440

Standards and Objectives
Utah’s Network Fundamentals are based on CompTIA 2011 Network+ Objectives. The CompTIA Network+ certification is an internationally recognized validation of the technical knowledge required of foundation-level IT network practitioners.

Security Fundamentals (10-12) - 11.0450

Standards and Objectives
This course will provide students with information on network security including industry wide topics on communication security, infrastructure security, cryptography, access control, authentication, external attack and operational and organization security. 

This course will also prepare students for the CompTIA Security+ IT industry certification exam. The Security+ exam measures the security knowledge mastery of an individual and networking experience.

A+ Computer Repair/Maintenance (10-12) - 11.9920

Standards and Objectives
Students will learn necessary competencies for an entry-level IT professional including installing, building, upgrading, repairing, configuring, troubleshooting, optimizing, diagnosing, and performing preventive maintenance of basic personal computer hardware and operating systems.

Linux Fundamentals (10-12) - 11.9940

Standards and Objectives, CompTIA Linux+
Standards and Objectives, Novell CLA
Standards and Objectives, Novell CLDA
This course will provide students with a broad awareness of Linux operating systems and prepare them for the CompTIA Linux+ IT industry certification. The Linux+ certification validates technical competency and is a new standard of competency for technicians with experience installing, operating and maintaining Linux operating systems. Those holding Linux + certification demonstrate critical knowledge of installation, operation, administration and troubleshooting services.

Introduction to Geographical Information Systems (GIS) (9-12) - 45.0702

Standards and Objectives
This course introduces fundamental concepts of GIS and the major functionality contained within professional GIS software. In course exercises, you will follow the GIS analytical process and work with a variety of tools to solve realistic problems. This course emphasizes practical GIS software skills.

Introduction GIS Remote Sensing (9-12) - 45.0705

Standards and Objectives
This course is designed to introduce remote sensing of the environment through digital image
processing (photography, multispectral scanning and microwave imagery) from airplane, satellite
(Landsat), and manned-spacecraft data. The goal is to develop an understanding of inventorying, mapping,and monitoring earth resources through the measurement, analysis and interpretation of electromagnetic energy emanating from features of interest. Image interpretation, practical applications in earth science, and use of remotely sensed data in geographic information systems (GIS).